Funktionsglossar — Buchstabe V

219 Einträge. Zurück zur Übersicht · Unit-Verzeichnis

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Funktion Signatur Unit
V3Add (a: V3, b: V3): V3 std.coordinates.vec3
V3Angle (a: V3, b: V3): f64 std.coordinates.vec3
V3Cross (a: V3, b: V3): V3 std.coordinates.vec3
V3Distance (a: V3, b: V3): f64 std.coordinates.vec3
V3Dot (a: V3, b: V3): f64 std.coordinates.vec3
V3Error (): V3 std.coordinates.vec3
V3ErrorValue (): f64 std.coordinates.vec3
V3IsError (v: V3): bool std.coordinates.vec3
V3IsErrorValue (x: f64): bool std.coordinates.vec3
V3Lerp (a: V3, b: V3, t: f64): V3 std.coordinates.vec3
V3Neg (v: V3): V3 std.coordinates.vec3
V3New (x: f64, y: f64, z: f64): V3 std.coordinates.vec3
V3Norm (v: V3): f64 std.coordinates.vec3
V3Norm2 (v: V3): f64 std.coordinates.vec3
V3Normalize (v: V3): V3 std.coordinates.vec3
V3Project (a: V3, b: V3): V3 std.coordinates.vec3
V3Reject (a: V3, b: V3): V3 std.coordinates.vec3
V3Scale (v: V3, s: f64): V3 std.coordinates.vec3
V3Sub (a: V3, b: V3): V3 std.coordinates.vec3
V3Triple (a: V3, b: V3, c: V3): f64 std.coordinates.vec3
V3UnitX (): V3 std.coordinates.vec3
V3UnitY (): V3 std.coordinates.vec3
V3UnitZ (): V3 std.coordinates.vec3
V3Zero (): V3 std.coordinates.vec3
ValidateBalance (html: pchar): int64 std.html
Variance2 (a: f64, b: f64): f64 std.ml
VarIntSize (val: int64): int64 std.pack
VATAllDigits (vat: pchar): int64 std.validate.vat
VATCountDigits (vat: pchar): int64 std.validate.vat
VATDigitToInt (c: int64): int64 std.validate.vat
VATGetCountryName (code: pchar): pchar std.validate.vat
VATGetFormat (code: pchar): pchar std.validate.vat
VATIsAlpha (c: int64): int64 std.validate.vat
VATIsAlphaNum (c: int64): int64 std.validate.vat
VATIsDigit (c: int64): int64 std.validate.vat
VATNormalize (vat: pchar): int64 std.validate.vat
VATStrLen (s: int64): int64 std.validate.vat
VATToUpper (c: int64): int64 std.validate.vat
VATValidate (vat: pchar): int64 std.validate.vat
VATValidateAT (vat: pchar): int64 std.validate.vat
VATValidateBE (vat: pchar): int64 std.validate.vat
VATValidateCY (vat: pchar): int64 std.validate.vat
VATValidateCZ (vat: pchar): int64 std.validate.vat
VATValidateDE (vat: pchar): int64 std.validate.vat
VATValidateDK (vat: pchar): int64 std.validate.vat
VATValidateEE (vat: pchar): int64 std.validate.vat
VATValidateES (vat: pchar): int64 std.validate.vat
VATValidateFI (vat: pchar): int64 std.validate.vat
VATValidateFR (vat: pchar): int64 std.validate.vat
VATValidateGR (vat: pchar): int64 std.validate.vat
VATValidateHR (vat: pchar): int64 std.validate.vat
VATValidateHU (vat: pchar): int64 std.validate.vat
VATValidateIE (vat: pchar): int64 std.validate.vat
VATValidateIT (vat: pchar): int64 std.validate.vat
VATValidateLT (vat: pchar): int64 std.validate.vat
VATValidateLU (vat: pchar): int64 std.validate.vat
VATValidateLV (vat: pchar): int64 std.validate.vat
VATValidateMT (vat: pchar): int64 std.validate.vat
VATValidateNL (vat: pchar): int64 std.validate.vat
VATValidatePL (vat: pchar): int64 std.validate.vat
VATValidatePT (vat: pchar): int64 std.validate.vat
VATValidateRO (vat: pchar): int64 std.validate.vat
VATValidateSE (vat: pchar): int64 std.validate.vat
VATValidateSI (vat: pchar): int64 std.validate.vat
VATValidateSK (vat: pchar): int64 std.validate.vat
Vec2Abs (v: Vec2): Vec2 std.vector
Vec2Add (a: Vec2, b: Vec2): Vec2 std.vector
Vec2AngleTo (v: Vec2, target: Vec2): int64 std.vector
Vec2ArrayAddAll (arr: int64, count: int64): Vec2 std.vector_batch
Vec2ArrayAverage (arr: int64, count: int64): Vec2 std.vector_batch
Vec2ArrayDistancesSquared (point: Vec2, arr: int64, count: int64, results: int64): void std.vector_batch
Vec2ArrayDotProducts (base: Vec2, arr: int64, count: int64, results: int64): void std.vector_batch
Vec2ArrayMaxLength (arr: int64, count: int64): Vec2 std.vector_batch
Vec2ArrayMinLength (arr: int64, count: int64): Vec2 std.vector_batch
Vec2ArrayNegate (arr: int64, count: int64): void std.vector_batch
Vec2ArrayNormalize (arr: int64, count: int64): void std.vector_batch
Vec2ArrayScale (arr: int64, scale: int64, count: int64): void std.vector_batch
Vec2ArrayScaleAndAdd (target: Vec2, arr: int64, scale: int64, count: int64): Vec2 std.vector_batch
Vec2ArraySum (arr: int64, count: int64): Vec2 std.vector_batch
Vec2ArrayTranslate (arr: int64, offset: Vec2, count: int64): void std.vector_batch
Vec2ArrayWeightedSum (arr: int64, weights: int64, count: int64): Vec2 std.vector_batch
Vec2Clamp (v: Vec2, min: Vec2, max: Vec2): Vec2 std.vector
Vec2Cross (a: Vec2, b: Vec2): int64 std.vector
Vec2Distance (a: Vec2, b: Vec2): int64 std.vector
Vec2DistanceSquared (a: Vec2, b: Vec2): int64 std.vector
Vec2Div (v: Vec2, scalar: int64): Vec2 std.vector
Vec2Dot (a: Vec2, b: Vec2): int64 std.vector
Vec2Equal (a: Vec2, b: Vec2): bool std.vector
Vec2FromScalar (v: int64): Vec2 std.vector
Vec2Heading (v: Vec2): int64 std.vector
Vec2IsNormalized (v: Vec2): bool std.vector
Vec2IsZero (v: Vec2): bool std.vector
Vec2Length (v: Vec2): int64 std.vector
Vec2LengthSquared (v: Vec2): int64 std.vector
Vec2Lerp (a: Vec2, b: Vec2, t: int64): Vec2 std.vector
Vec2ListAdd (list: int64, x: int64, y: int64): void std.list
Vec2ListClear (list: int64): void std.list
Vec2ListFree (list: int64): void std.list
Vec2ListGetX (list: int64, index: int64): int64 std.list
Vec2ListGetY (list: int64, index: int64): int64 std.list
Vec2ListIsEmpty (list: int64): bool std.list
Vec2ListLen (list: int64): int64 std.list
Vec2ListNew (): int64 std.list
Vec2ListWithCapacity (cap: int64): int64 std.list
Vec2Max (a: Vec2, b: Vec2): Vec2 std.vector
Vec2Min (a: Vec2, b: Vec2): Vec2 std.vector
Vec2Mul (v: Vec2, scalar: int64): Vec2 std.vector
Vec2Negate (v: Vec2): Vec2 std.vector
Vec2New (x: int64, y: int64): Vec2 std.vector
Vec2Normalize (v: Vec2): Vec2 std.vector
Vec2NormalizeSafe (v: Vec2, fallback: Vec2): Vec2 std.vector
Vec2NotEqual (a: Vec2, b: Vec2): bool std.vector
Vec2Perpendicular (v: Vec2): Vec2 std.vector
Vec2Project (v: Vec2, onto: Vec2): Vec2 std.vector
Vec2Reflect (v: Vec2, normal: Vec2): Vec2 std.vector
Vec2Rotate (v: Vec2, angle_deg: int64): Vec2 std.vector
Vec2Rotate180 (v: Vec2): Vec2 std.vector
Vec2Rotate270 (v: Vec2): Vec2 std.vector
Vec2Rotate90 (v: Vec2): Vec2 std.vector
Vec2Sign (v: Vec2): Vec2 std.vector
Vec2Sub (a: Vec2, b: Vec2): Vec2 std.vector
Vec2Zero (): Vec2 std.vector
Vec3Add (a: Vec3, b: Vec3): Vec3 std.matrix
Vec3Cross (a: Vec3, b: Vec3): Vec3 std.matrix
Vec3Distance (a: Vec3, b: Vec3): f64 std.matrix
Vec3DistanceSq (a: Vec3, b: Vec3): f64 std.matrix
Vec3Dot (a: Vec3, b: Vec3): f64 std.matrix
Vec3Equals (a: Vec3, b: Vec3, eps: f64): bool std.matrix
Vec3Length (a: Vec3): f64 std.matrix
Vec3LengthSq (a: Vec3): f64 std.matrix
Vec3Lerp (a: Vec3, b: Vec3, t: f64): Vec3 std.matrix
Vec3MulComp (a: Vec3, b: Vec3): Vec3 std.matrix
Vec3Neg (a: Vec3): Vec3 std.matrix
Vec3New (x: f64, y: f64, z: f64): Vec3 std.matrix
Vec3Normalize (a: Vec3): Vec3 std.matrix
Vec3One (): Vec3 std.matrix
Vec3Reflect (v: Vec3, n: Vec3): Vec3 std.matrix
Vec3Scale (a: Vec3, s: f64): Vec3 std.matrix
Vec3Sub (a: Vec3, b: Vec3): Vec3 std.matrix
Vec3UnitX (): Vec3 std.matrix
Vec3UnitY (): Vec3 std.matrix
Vec3UnitZ (): Vec3 std.matrix
Vec3Zero (): Vec3 std.matrix
Vec4Add (a: Vec4, b: Vec4): Vec4 std.matrix
Vec4Dot (a: Vec4, b: Vec4): f64 std.matrix
Vec4Equals (a: Vec4, b: Vec4, eps: f64): bool std.matrix
Vec4FromDirection (a: Vec3): Vec4 std.matrix
Vec4FromPoint (a: Vec3): Vec4 std.matrix
Vec4Length (a: Vec4): f64 std.matrix
Vec4LengthSq (a: Vec4): f64 std.matrix
Vec4Lerp (a: Vec4, b: Vec4, t: f64): Vec4 std.matrix
Vec4Neg (a: Vec4): Vec4 std.matrix
Vec4New (x: f64, y: f64, z: f64, w: f64): Vec4 std.matrix
Vec4Normalize (a: Vec4): Vec4 std.matrix
Vec4PerspectiveDivide (a: Vec4): Vec3Result std.matrix
Vec4Scale (a: Vec4, s: f64): Vec4 std.matrix
Vec4Sub (a: Vec4, b: Vec4): Vec4 std.matrix
Vec4XYZ (a: Vec4): Vec3 std.matrix
Vec4Zero (): Vec4 std.matrix
VerifyHash (data: pchar, algorithm: int64, expected_hex: pchar): bool std.hash
VidDetectFormat (buf: int64, len: int64): int64 std.video.core
ViewCalcBounds (v: TView, deltaX: int64, deltaY: int64): TRect std.lyxvision.view
ViewContainsPoint (v: TView, x: int64, y: int64): bool std.lyxvision.view
ViewCreate (ax: int64, ay: int64, bx: int64, by: int64): TView std.lyxvision.view
ViewDrawFrame (v: TView, fg: int64, bg: int64): void std.lyxvision.view
ViewFillBackground (v: TView, fg: int64, bg: int64): void std.lyxvision.view
ViewFocus (v: TView): TView std.lyxvision.view
ViewGetBounds (v: TView): TRect std.lyxvision.view
ViewGetDirtyLevel (v: TView): int64 std.lyxvision.view
ViewGetState (v: TView, aState: int64): bool std.lyxvision.view
ViewGrowTo (v: TView, w: int64, h: int64): TView std.lyxvision.view
ViewHide (v: TView): TView std.lyxvision.view
ViewHideCursor (v: TView): TView std.lyxvision.view
ViewInheritDirtyFromParent (v: TView, parentDirty: int64): TView std.lyxvision.view
ViewInitDirty (v: TView): TView std.lyxvision.view
ViewIsDirty (v: TView): bool std.lyxvision.view
ViewIsFocused (v: TView): bool std.lyxvision.view
ViewIsVisible (v: TView): bool std.lyxvision.view
ViewMakeGlobalX (v: TView, localX: int64): int64 std.lyxvision.view
ViewMakeGlobalY (v: TView, localY: int64): int64 std.lyxvision.view
ViewMakeLocalX (v: TView, globalX: int64): int64 std.lyxvision.view
ViewMakeLocalY (v: TView, globalY: int64): int64 std.lyxvision.view
ViewMarkChildrenDirty (v: TView): TView std.lyxvision.view
ViewMarkClean (v: TView): TView std.lyxvision.view
ViewMarkLayoutDirty (v: TView): TView std.lyxvision.view
ViewMarkVisualDirty (v: TView): TView std.lyxvision.view
ViewMoveTo (v: TView, x: int64, y: int64): TView std.lyxvision.view
ViewNeedsChildrenUpdate (v: TView): bool std.lyxvision.view
ViewNeedsLayout (v: TView): bool std.lyxvision.view
ViewResetInheritedDirty (v: TView): TView std.lyxvision.view
ViewSetBounds (v: TView, r: TRect): TView std.lyxvision.view
ViewSetCursor (v: TView, x: int64, y: int64): TView std.lyxvision.view
ViewSetDirtyLevel (v: TView, level: int64): TView std.lyxvision.view
ViewSetState (v: TView, aState: int64, enable: int64): TView std.lyxvision.view
ViewShow (v: TView): TView std.lyxvision.view
ViewShowCursor (v: TView): TView std.lyxvision.view
ViewUnfocus (v: TView): TView std.lyxvision.view
ViewWriteStr (v: TView, x: int64, y: int64, s: pchar): void std.lyxvision.view
ViewWriteStrAttr (v: TView, x: int64, y: int64, s: pchar, fg: int64, bg: int64): void std.lyxvision.view
VINCheckDigit (vin: int64): int64 std.validate.vin
VINGetManufacturer (vin: int64, out_buf: int64): int64 std.validate.vin
VINGetModelYear (vin: int64): int64 std.validate.vin
VINValidate (vin: int64): int64 std.validate.vin
VolumeAttach (creds: DOCredentials, id: pchar, dropletId: int64): int64 std.cloud.digitalocean.volumes
VolumeCreate (creds: DOCredentials, name: pchar, region: pchar, sizeGB: int64, filesystemType: pchar): DOVolume std.cloud.digitalocean.volumes
VolumeDelete (creds: DOCredentials, id: pchar): int64 std.cloud.digitalocean.volumes
VolumeDetach (creds: DOCredentials, id: pchar, dropletId: int64): int64 std.cloud.digitalocean.volumes
VolumeGet (creds: DOCredentials, id: pchar): DOVolume std.cloud.digitalocean.volumes
VolumeList (creds: DOCredentials): int64 std.cloud.digitalocean.volumes
VolumeResize (creds: DOCredentials, id: pchar, newSizeGB: int64): int64 std.cloud.digitalocean.volumes
VolumeSnapshotCreate (creds: DOCredentials, id: pchar, name: pchar): int64 std.cloud.digitalocean.volumes
VolumeSnapshotList (creds: DOCredentials, id: pchar): int64 std.cloud.digitalocean.volumes
VolumeWaitAttached (creds: DOCredentials, id: pchar): DOVolume std.cloud.digitalocean.volumes
VolumeWaitDetached (creds: DOCredentials, id: pchar): DOVolume std.cloud.digitalocean.volumes
VPCCreate (creds: DOCredentials, name: pchar, region: pchar, ipRange: pchar): DOVPC std.cloud.digitalocean.networking
VPCDelete (creds: DOCredentials, id: pchar): int64 std.cloud.digitalocean.networking
VPCGet (creds: DOCredentials, id: pchar): DOVPC std.cloud.digitalocean.networking
VPCList (creds: DOCredentials): int64 std.cloud.digitalocean.networking
VPCMemberList (creds: DOCredentials, id: pchar): int64 std.cloud.digitalocean.networking

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